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    The Binding of Isaac Item Discussion #148: Dirty Mind

    The Binding of Isaac Item Discussion #148: Dirty Mind


    Item Discussion #148: Dirty Mind

    Posted: 04 Jan 2022 02:26 AM PST

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    Dorks, dweebs, and everybody in between: I have listened to too many albums today. I've half a mind (full stop) to attempt to marathon Rolling Stones' Top 500, since I always love a silly numeric challenge. And hey, speaking of silly numbers...we're almost at 150! We do still have a few days left to go, though, and let's be present in the moment. It's Item Discussion #148, and we're talking about an item that's kinda crappy. Sorry, I had to go for the obvious one (now none of you dorks are allowed to do it). It's Dirty Mind, baby!

    no, it's not just deja vu


    Dirty Mind

    Filthy friends

    • Converts all enemy Dips into Dip familiars

    • Rocks have a chance to be replaced with poop when generated

    • Destroying poops spawn 1-4 Dip Familiars, which loosely follow Isaac around, block enemy shots, and deal contact damage to enemies

    • Dips deal contact damage to enemies equal to the damage Isaac had at the time it spawned, and can deal up to 2 ticks of contact damage and/or block 2 shots before dying

    • Destroying different types of poop (Red Poop, Black Poop, etc) spawn different types of dips, which have unique effects

    • Tainted ???'s poops (and those same poops spawned by IBS) have various unique dips as well

    • Corn Dips (and Brownie Dips) spawn a blue fly on death

    • Red Dips deal twice as much damage and charge at enemies (though automatically die after 15s)

    • Golden Dips have a chance to inflict Midas' Touch and can take 5 hits

    • Rainbow Dips charm enemies and have a chance to drop a half Red Heart on death

    • Black Dips leave a trail of slowing creep

    • White Dips have a Hallowed Ground effect, and can take up to 3 hits

    • Rock Dips deal an additional 3.5 Damage and can take 6 hits

    • Noxious Dips release gas clouds which remain for 1.5s as they move, and emit a large cloud (dealing ~1.2x Damage / s) on death which lasts for 8s

    • Flaming Dips burn enemies they hit, and leave a fire behind on death

    Passive

    Pools: Shell Game, Item Room, Greed Item Room

    Unlock: Complete Scat Man (Challenge #36)

    Metadata: Quality 2, ID 578, Summonable, Available to Tainted Lost, Oh Crap Item


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    Leave your opinions, experiences, and suggestions (for the item or the Discussion series as a whole) down below!

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    submitted by /u/Nathansbud
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    They Always Eventually End Up There

    Posted: 03 Jan 2022 10:11 PM PST

    Beating min min hitless using only abel. (requested by u/Gone4Gaming)

    Posted: 04 Jan 2022 12:56 AM PST

    My 4yo son likes issac.

    Posted: 04 Jan 2022 02:25 AM PST

    Monstro's Lung took an HP point off Tainted Keeper. I wasn't paying attention and lost the run. Is this a bug?

    Posted: 03 Jan 2022 05:53 PM PST

    Nearly there to full completion marks on The Lost!

    Posted: 04 Jan 2022 12:15 AM PST

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